Can apply some kind of ‘triage’: glitches that are easy to fix with many benefits to players have priority over problems that are hard to improve with small benefits.Tell us what parts of the gameplay are unclear, and how to explain them better to new players.Can properly describe bugs and how to repeat them.Extensively test all parts of the game, and have time to do this the coming days and weeks.Can communicate clearly what is right and wrong with Colony Survival.Know what they like and dislike in a videogame.To achieve this, we need a significant amount of testers. The performance has to be good on systems that meet the requirements, serious bugs and glitches have to be removed, and the gameplay has to be understandable to new players. Before we publicly release the game, we want to be sure players have a great experience.
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