![]() ![]() ![]() Playing vanguard celestian would feel quite different from playing assembly celestian, but also playing vanguard celestian would differ from a vanguard promethean or voidtech because you'd use unique upgrades from those tech trees to modify your units. In PF there were a lot more differences between different races, but also non-trivial differences between the same race picking a different starting tech. But there was a lot of difference between a dreadnought and a sorcerer or a druid or a warlord. In AoW3 there was next to 0 difference between picking, for example, human dreadnought or elf dreadnought or goblin dreadnought - past the initial part of the game all 3 would start spamming the dreadnought-specific units anyway and the only differences between these units would be the racial modifiers on the infantry units of the class.
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